Games
Games turns any block into a card table. Place a deck, pick a game from a GUI, and bet real denars against other players (or the house) at Blackjack, Tenceur Hold'em, Five-Draw, or a no-rules Free play table. Cards float in front of you as 3-D displays that only nearby players can see, and money actually changes hands: winnings are taxed like any other income.
Last modified:
Placing a table
Place a table and invite other players to join.
- Hold a Deck of Cards.
- Right-click a block. A game-select GUI opens with four icons.
- Pick a game. Blackjack opens a table-options GUI (min bet, max bet, house settings) first; Poker, Five-Draw and Free play arm placement immediately.
- Click the spot to place the table. Sneaking cancels an armed placement.
- Picking the table back up drops the Deck of Cards item again at the table's origin.
Playing at a table
Rules shared by every table, whichever game you pick.
- Cards render fanned in front of you, visible only within 48 blocks.
- Left-click a card in your fan to inspect it. Press your swap-hands key (F) to flip your whole hand face-up for the table.
- Right-click the shoe (the deck sitting on the table) to draw, deal, or act.
- Right-click the felt while holding coins to bet.
- Walk more than 6 blocks from the table and your cards return. This round's stake comes back with them.
- Only whole denars go on a table; silver bits are refused. The house's own help book puts it plainly: "Only whole coins go on a table. Silver bits are no good."
- Winnings are subject to the usual citizen tax, same as any other income.
Cards
The full 52-card deck, using familiar rank names.
Cerrith













Mitlan













Oseni













Seithr













Blackjack
The only game with a table actually standing on the server today.
- While betting is open, right-click your own box on the felt holding coins. Click again to add more.
- When your name comes up, right-click the shoe for a card, or type
hit,stand,double, orsplitin chat. Those words only register on your turn./games bet hitdoes the same thing. - The dealer reveals and draws to 17. This house does not hit soft 17.
- A win returns double your bet; a natural 21 on the first two cards pays 3:2; a push returns your bet.
- No insurance and no surrender are offered.
- To deal by hand, stand at the dealer's spot and right-click the shoe; right-click again to hand it over. A dealer runs
/games bet min <n>,/games bet max <n>,/games bet open,/games bet close, then right-clicks the shoe. Some tables deal themselves : betting opens automatically once the first real bet lands.
Tenceur Hold'em / Five-Draw
Tenceur Hold'em and Five-Draw share the same seating and betting flow.
- Right-click the felt with coins to sit down. Once two players are seated, anyone at the table can right-click the shoe to deal.
- Bet by pushing coins onto the felt first, then saying the word in chat:
check,call,raise,fold. The table reads how many coins you actually put out, so saying "raise" with nothing on the felt does nothing. - The dealer button shown above the table moves one seat after every hand; it sets who acts first.
- Five-Draw only: on your draw turn, click the cards you want to discard, then right-click the shoe for that many replacements. To stand pat, type
drawin chat: chat only, there is no/games bet draw. - Calling with less than you need puts you in for what you could manage: side pots are created and you can only win what you matched.
- Walking off forfeits this round's stake; earlier rounds' stakes do not return.
Warning
Free play
No rules, no turns, no dealer.
- Right-click the shoe empty-handed for a card. Click cards then right-click the shoe to discard them. No limit on how many you hold.
- Right-click the felt with coins to add to the middle.
Warning
Wagering non-coin items
Betting something other than coins.
Hold the item, type /wager <amount>, and the table votes on whether it counts (a 30-second window). If accepted, you have 10 seconds to click the felt with that same item. With only one other player at the table, a wager auto-accepts if nobody else has bought in.
Note
Note
Commands
Everything else at a table: placing it, dealing, betting coins, drawing, discarding, revealing, taking the free-play pot: is clicks and chat words, not commands. The chat words a table recognises, only on your turn, are hit, stand, double, split, check, call, raise, fold, and draw (Five-Draw stand-pat only).
| Command | What it does |
|---|---|
/games | Prints the usage line appropriate to your permissions. |
/games help | Opens the "Table games" index book. |
/games help <blackjack|poker|draw|freeplay> | Opens that game's rule book. |
/games bet min <n> | Sets the table minimum, as the dealer standing at the shoe. |
/games bet max <n> | Sets the table maximum. |
/games bet open | Opens betting for a round. |
/games bet close | Closes betting. |
/games bet hit | stand | double | split | Blackjack action on your turn. |
/games bet check | call | fold | raise | Tenceur Hold'em / Five-Draw action on your turn. |
/wager <amount> | Proposes the item you are currently holding as a stake; the table votes on it. |
/wager accept | Votes yes on a proposed wager. |
/wager decline | Votes no on a proposed wager. |