RPCharacters
RPCharacters is who you are on this server. Your roleplay chat, injuries and deaths belong to a character you create, not to your Minecraft account directly. In Survival, you cannot do much of anything until you have one.
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Warning
/rpcharacter ..., /roll, and the chat-channel commands, and nothing else. Making a character is not optional.Creating a character
One command starts a long guided creator: expect to spend real time on this.
Type /rpcharacter create to begin. You will be walked stage by stage through: an out-of-character age gate (18+), your character's name (typed in chat), class information and selection, race selection, character age, a set of trait choices (homeland, cataclysm, reclamation, motivation, gift, virtue, combat, physical, celestial), attribute allocation, personality, an optional evil archetype, a permanent injury roll, an optional prosthetic, a written description, an opening clue, and finally your wardrobe. Use /rpcharacter next, back, help and cancel to move through it.
Once you have a character, /rpcharacter menu opens a menu of your characters so you can switch between them (on a cooldown: see below), and /rpcharacter kit starter claims your starting supplies: an iron hunting knife, 32 gold coins, 256 bread, a writable book, a bundle and a brown bed. The starter kit can only be claimed once per character, with a 48-hour cooldown.
- Max character slots
- 10hard cap for every rank
- alive characters
- 3higher for donator ranks
- Switch cooldown
- 14 days rank; shorter for higher ranks
- Minimum age
- 18 yearsin-fiction calendar
Rank benefits
Ranks change character limits and customisation options.
| Rank | Switch cooldown | Alive characters | Name colour stops | Wardrobe slots |
|---|---|---|---|---|
| 14 days | 3 | 0 | 1 | |
| 10 days | 3 | 1 | 1 | |
| 7 days | 4 | 2 | 2 | |
| 5 days | 5 | 20 | 3 | |
| 5 days | 5 | 20 | 3 |
Reading a character card
A quiet way to check who you're talking to.
Sneak, hold nothing in your hand, and right-click a player to print their character card : name and whatever they have chosen to show. It only works with an empty hand while sneaking, so it will not fire by accident.
Chat channels
Plain typing talks in-character. Everything else is a command.
Whatever you type without a command goes to your default channel, which starts as regular in-character speech (rp). Change your default with /channel <id> (bare /channel shows your current one), and hide or show a channel in your own view with /channeltoggle <id>.
| Channel | Command | Range | What it's for |
|---|---|---|---|
| In-character speech | /rp | 15 blocks | Normal talking as your character |
| Shout | /shout | 24 blocks | Raised voice |
| Yell | /yell (/y) | 48 blocks | Shouting at the top of your lungs: bold red |
| Whisper | /whisper (/wh) | 2 blocks | Quiet, only for someone right next to you |
| Local OOC | /looc | 20 blocks | Out-of-character chatter with people nearby |
| Global OOC | /ooc | Unlimited | Server-wide out-of-character chat: works with no character |
| Action | /me | 20 blocks | Emotes and actions, shown as narration |
| Scene | /scene | 20 blocks | Scene-setting narration, no speech bubble |
Warning
::: if you are too far to make them out clearly.Rolling dice
/roll rolls from 1 to 100. /roll <max> uses a custom maximum, and /roll <attribute> rolls a d20 plus that attribute's modifier. Results are shown to players within 20 blocks.
Injury, death, and graves
Death and injury are part of the roleplay, not just a stat penalty.
Injuries can be healing (temporary) or permanent, and range from a broken arm to full blindness: each comes with real stat penalties while it lasts. Two players can arrange a consensual roleplay injury with /rpcharacter injure <player>: you pick the injury from a GUI, then the target has to confirm it within 30 seconds. If your character dies, a grave chest appears with a hologram showing who killed you: right-click it to recover your things (or let someone else rob it). Graves never expire on their own. A Grave Insurance item, if you have one, recovers your newest grave from anywhere.
- Healing injury duration
- 72 hours
- Consensual injury range
- 10 blockswith a 30s confirm timeout
- Grave hologram radius
- 32 blocks
Clues
Investigation is passive by default, active if you want it faster.
Characters can leave 2-10 personal clues around the world, plus every character automatically leaves a subtle racial tell. Clues are found passively over time just by being nearby, or actively by holding a magnifying glass (four tiers exist, better ones see further and find things faster) and right-clicking to search. Clue potency fades over time, so an old clue is harder to read than a fresh one. /rpcharacter clues opens your own clue list.
Customising your character
Small touches you can set once your character exists.
/rpcharacter namecolour, gender, description, birthday let you fill in and adjust who your character is after creation. Descriptions must contain 32 to 256 characters. The name-colour tool supports the number of colour stops listed for your rank above. Players with , , , or rank can use colour codes.
Commands
| Command | What it does | Notes |
|---|---|---|
/rpcharacter create | Starts the staged character creator. | Requires a free character slot (10 max, see the numbers below). |
/rpcharacter next | Moves to the next stage of an in-progress creator. | Also /rpcharacter back, help, cancel for navigation. |
/rpcharacter edit [entry] | Re-opens the creation editor, or jumps to one entry of it. | None |
/rpcharacter menu | Opens your character menu: switch characters, see who's dead. | None |
/rpcharacter kit <id> | Claims a kit, e.g. /rpcharacter kit starter. | Starter kit: 48 hour cooldown, once per character. |
/rpcharacter clues | Opens your active character's clue list. | None |
/rpcharacter wardrobe [slot] | Opens the wardrobe GUI, or equips a slot directly (base, extra_1, extra_2, or a saved name). | None |
/rpcharacter party create <name> | invite <player> | join | leave | kick <player> | info | Temporary RP party chat groups. Not the dungeon /party command. | None |
/rpcharacter injure <player> | Starts a consensual roleplay injury on another player. They must confirm it. | 10-block range, 30-second confirmation timeout. |
/rpcharacter namecolour <#hex...> | Sets your character's name colour, or a gradient across several stops. | How many colour stops you can use depends on your rank. |
/rpcharacter gender <Male/Female/Other> | Sets your character's gender. | None |
/rpcharacter description <text> | Sets your character's description (or /rpcharacter description clear). | 32 to 256 characters. |
/rpcharacter birthday <DD.MM.YYYY> | Sets your character's birthday on the in-fiction calendar (or clear). | Checked against your race's maximum age and the calendar's 18-year minimum. |
/rpcharacter dismisspdwarning | Permanently hides the permadeath tutorial popup. | None |
/roll [max or attribute] [+/-mod] | Rolls dice and broadcasts the result to nearby players. | Bare /roll is 1 to 100; attribute rolls use a d20 plus the modifier. |
/profession | Opens the profession menu (Crafter, Forager, Herborist). | None |
/profession top <profession> | Shows the leaderboard for one profession. | None |
/pvp start | Broadcasts a 10-second PvP countdown to everyone within 16 blocks. | None |
/pvp lethal | Sets your active character's PvP mode to lethal. | None |
/pvp nonlethal | Sets your active character's PvP mode to non-lethal. | None |
/channel [id] | Sets your default chat channel, or shows the current one with no argument. | rp, ooc, looc, whisper, shout, yell, action. |
/channeltoggle <id> | Shows or hides one chat channel in your own view. | looc, ooc, helper, admin. |
/rp <message> | In-character speech. | 15-block range. |
/shout <message> | Louder in-character speech. | 24-block range. |
/yell <message> | Your loudest in-character shout: renders bold red. | 48-block range. |
/whisper <message> | Quiet in-character speech only those right next to you hear. | 2-block range, italic. |
/looc <message> | Local out-of-character chat. | 20-block range. |
/ooc <message> | Global out-of-character chat. | Works even with no active character. |
/me <message> | An emote or action, shown as narration rather than speech. | 20-block range. |
/scene <message> | Scene-setting narration, like /me but without a speech bubble. | 20-block range. |