All updates

Week of 28 September 2026

Highlights

Classes

Combat and gear

Magic

Crafting

Professions

Animals

World and nodes

Town

Dungeons

Chat and rules

Other

Bug fixes

Technical (58)
  • ProvinceSystem: Keep deny feedback from being published as the patch note line.
  • ProvinceSystem: Leave pull request numbers out of patch notes.
  • Docs: Document surgery as the treatment for healing injuries.
  • ServerAssets: Add Victorian textures for the surgical instruments.
  • ProvinceSystem: Let a long patch-note deny finish instead of failing on a cut-off reply.
  • RPCharacters: Replace instant remedies with a healing-injury API
  • ProvinceSystem: File patch notes by what players care about.
  • Docs: Document the one-hour default between chicken eggs
  • ProvinceSystem: Give each week's patch notes its own page.
  • ProvinceSystem: List published weeks as buttons on the updates page.
  • GunsAndGadgets: tell staff when gun materials are bypassed
  • Magic: tell staff when gear materials are bypassed
  • RPCharacters: persist Boolean and Long database values
  • ServerAssets: Configure locomotive speed, fuel use, and overdrive
  • ServerAssets: define passenger car direction from connector bones
  • VFBuilders: Let other plugins pause station countdowns
  • ArmourShop: let console run ArmourShop admin commands
  • Thievery: let staff change lock state on locks they do not own
  • CoreProtect: log lock state changes from other plugins
  • ServerAssets: Put carriage wheels on the rails, turn them with the locomotive, and pivot bogies
  • Thievery: log lock state changes to CoreProtect
  • Docs: Describe settlement population as guild members
  • ServerAssets: Add bronze shortsword, hammer, lute and armor textures
  • AdvancedCrafting: sync the default model scheme with the live server and add bronze models
  • ServerAssets: Turn carriage wheels forwards again
  • VFBuilders: Add hooks for confirming and refunding construction charges
  • ServerAssets: Add a flat car with a deck players stand on
  • ServerAssets: Let ModelEngine import the glass roof passenger car
  • ServerAssets: Add the glass roof passenger car as a vehicle of its own
  • ServerAssets: Configure outer axle rail support for trains
  • ServerAssets: check outer axles on standalone open passenger car
  • ServerAssets: match flatbed wheel spin to passenger cars
  • ServerAssets: Remove the standalone open passenger car
  • SimpleFactions: Add staff commands to edit faction titles
  • ServerAssets: Put the locomotive's wheels on the rails, with steel spokes
  • ProvinceSystem: Sync wiki recipes, sprites and facts with the main server
  • RPCharacters: remove dev-characters and the dev character tag
  • Added multipart.
  • TFMCCore: send multipart packs automatically after ItemsAdder rebuilds
  • DenarEconomy: add /deco give to credit a bank or pouch
  • MarketBlock: require marketblock.admin for /marketblock
  • VehicleFramework: Stop long tracks stalling the server while track is laid
  • TFMCCore: serve /tfmc natively instead of through ConditionalEvents
  • TFMCCore: port dev-only /tfmc tutorial, parrot and worldboss commands
  • SimpleFactions: Make guild elevation and eviction costs configurable.
  • Docs: Describe lure spawn fallback
  • BirdMessenger: load after RPCharacters by dropping loadbefore ItemsAdder
  • ActivityTF: re-check soft dependencies after every plugin has enabled
  • Magic: Enforce full production coverage and fix runtime edge cases
  • TLibs: load on Paper 1.21.4 by lowering api-version
  • VehicleFramework: load on Paper 1.21.4 by lowering api-version
  • VehicleFramework: Add a query for the shortest track route between two areas.
  • SimpleFactions: Export supply hub links for the web map.
  • Magic: add admin artifact muffle commands
  • CoreProtect: log each online player's position once a minute
  • CoreProtect: log MythicLib skill casts and skill teleports
  • Docs: Point VehicleFramework docs to free pack 3.2
  • ServerAssets: Record VehicleFramework 2.7.2 runtime jar